
二つの世界
A clear floating top-down isometric 3D cartoon diorama scene with a vertical inverted composition:\ Scene(cute): the upper half shows \[Subject\]'s most iconic defining scene - prefer full shot in outdoor. The lower half reveals \[Subject\]'s contrasting opposite realm. CRITICAL: the lower world must be geometrically flipped upside-down. The boundary floor is shared. Interpret \[Subject\]'s narrative essence: place the protagonist that captures their defining choice or transformation — the same figure appears in both realms, but emotionally inverted. Place 2 distinct symbolic objects naturally within their respective worlds, echoing each other across the boundary to suggest what was abandoned or gained. Two realms merge as one continuous form — the boundary transitions through ground, subtle color/lighting shift, maintaining structural integrity. No visible dividing line, no frame, no mask — the isometric architecture remains crisp and clear while flowing seamlessly into its inverted reflection. Composition: clean, dramatic upside-down multiverse. Open spatial vista, not enclosed by walls.\ Background: a bright, soft gradient background that seamlessly blends into the scene. Lighting: contextually appropriate. Render: high poly with soft shading. PBR material, refined textures, intricate and delicate detailed, vivid colors. hd. Typography(top-center, film grade): design a prominent title "\[Subject\]" in slim font with nice serif(Auto translate to English, remove \[\]) → a poetic, insightful subtitle that distills the story's deepest truth or tension into one profound line. Create clear visual hierarchy through scale and weight contrast. auto line wrap. Enhance: professional cinematic lighting with intentional key/fill/rim setup; dynamic pose; visual depth. Avoid: \[border-cut, hard cartoon outlines, over-saturated, smudged/distorted boundaries, warped architecture. Ceiling\]. \[Subject\] =